Getting a Glow-Up
Heat is one of the big dramas of spaceflight - whether it's a boiling plasma cloud around a capsule on re-entry, the glow of a heatshield, or the thrust of an engine.
Heat is one of the big dramas of spaceflight - whether it's a boiling plasma cloud around a capsule on re-entry, the glow of a heatshield, or the thrust of an engine.
One thing that makes spaceflight confusing is losing the "up" direction. This is true for astronauts, but can be even worse for those trying to do the math on the ground.
Did an interview with ShadowZone - which you can view on their patreon now, please remember independent journalism isn't free.
The close pre-alpha is now public and the build is now available for download. The current build is more than a tech demo, but less than a game.
The development of KSA has only been in full production for a year now, but a long history exists at the studio when it comes to this game.
Heat is one of the big dramas of spaceflight - whether it's a boiling plasma cloud around a capsule on re-entry, the glow of a heatshield, or the thrust of an engine.
One thing that makes spaceflight confusing is losing the "up" direction. This is true for astronauts, but can be even worse for those trying to do the math on the ground.
Did an interview with ShadowZone - which you can view on their patreon now, please remember independent journalism isn't free.